![]() I'm more or less just winging it with no real plan in mind, trying to cover some of my usual methods. There also is a layersystem in Promotion (not quite as complex as PS), which can come in handy for overlays and fudging in transparent stuff (like a number overlay that blends into the texture of the wall.Īlright, texture tutorial, here we go. The nice thing about using a program that actually is made to work with indexed palettes is that you can lighten or darken and it will always only use colours from the palette and not make new ones, so you have ultimate control over what you do and what colour goes where, unlike when you downsample stuff made in Photoshop or whatnot. ![]() These are a bunch of quake ones (all a bunch of years old, I think around 2005/6)Īll of these are made from scratch and apart from the panel thing with the red and white they did not take longer than perhaps 30 minutes (I think I took the time on the yellow stone one and it was around 20 minutes) ![]() It is reminiscent to DeluxePaint and similar tools and is catered to Pixel and Low Res art in general. I use Cosmigo Promotion 6 for all my indexed graphics work.
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